FlashyOpenWindow()
USAGE
Window = (struct Window *) FlashyOpenWindow(NewWindow)
FUNCTION
This replaces the Intuition OpenWindow call. Before opening the window, it
draws a rapidly growing rectangel that starts at the mouse pointer and grows
to the shape of the window. Then, the window opens. Yahoo!
It works with all screen types.
(Remark: In Bars&Pipes it only works, if in the Preference-Menu->Enviroment
"Exploding Windows" is set)
INPUTS
NewWindow = Pointer to a NewWindow structure to open.
RESULT
Window = Pointer to the Window that is opened. If not it is NULL.
SEE ALSO
FlashyCloseWindow