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FlashyOpenWindow()




    USAGE

    Window = (struct Window *) FlashyOpenWindow(NewWindow)

    FUNCTION

    This replaces the Intuition OpenWindow call. Before opening the window, it draws a rapidly growing rectangel that starts at the mouse pointer and grows to the shape of the window. Then, the window opens. Yahoo!

    It works with all screen types.

    (Remark: In Bars&Pipes it only works, if in the Preference-Menu->Enviroment "Exploding Windows" is set)

    INPUTS

    NewWindow = Pointer to a NewWindow structure to open.

    RESULT

    Window = Pointer to the Window that is opened. If not it is NULL.

    SEE ALSO

    FlashyCloseWindow