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FlashyOpenWindow()


    USAGE

        Window = (struct Window *) FlashyOpenWindow(NewWindow)

    FUNCTION

        This replaces the Intuition OpenWindow call. Before opening the window, it
        draws a rapidly growing rectangel that starts at the mouse pointer and grows
        to the shape of the window. Then, the window opens. Yahoo!
        It works with all screen types.

        (Remark: In Bars&Pipes it only works, if in the Preference-Menu->Enviroment
                 "Exploding Windows" is set)

    INPUTS

        NewWindow = Pointer to a NewWindow structure to open.

    RESULT

        Window = Pointer to the Window that is opened. If not it is NULL.

    SEE ALSO

        FlashyCloseWindow