USAGE ListItem = (struct ListItem *) GetListItem(ListInfo) FUNCTION This routine should ba called when the user has clicked on the List gadget (see InitListInfo). The selected item (if such exists) is highlighted and a pointer to it returned. ListItem.ActiveItem is updated to reflect this selection. INPUTS ListInfo = Pointer to ListInfo structure that describe the list. RESULT ListItem = Pointer to the selected ListItem, if it exists, or NULL if ther is none. SEE ALSO InitListInfo